I have been helping in various capacities with Agile Games for 3 years and can tell you that without a doubt that this conference is like no other I have been to.  The positive energy emitted by all those there; the Presenters, The Volunteer Staff and Attendees is amazing!  Not only that, it is repeatable!  This year we started registration before we even had a program and presenters lined up, and people registered.  We kept group rates static throughout the sales period to allow teams to sign up at the last responsible moment - and they came!  We also had more than double the number of Presenters from last year without raising ticket prices.  Have we perfected the Agile Games Conference?  Hardly!  Feedback is king, and we have a lot to process; inspect and adapt is a core principle, right?

I want to personally thank everyone who contributed to the success of this event, many people gave up a lot of their personal time volunteering and I appreciate that.  Most of us will need to "catch our breath" after an incredible 3 days, before starting preparations for next year.

Here is a collection of photos from an attendee, Markus Silpala @msilpala
 
 
David Koontz posted materials from his Workshop session Cultivating Collaboration on his blog here
 
Presenter Mariya Breyter wrote a blog post on here experiences at this years Agile Games.
 
Mike Bowler was interviewed by InfoQ about his Workshop session Agile Technical Practices in Lego and game instructions can be found here
 
The Open Space Proceedings for 2016 (and 2015 too) can be found here.
 
Currently we plan on next year’s Agile Games to be at the same location April 3-5, 2017 (note the date move!).  We also intend to bring back Mob Programming back-to-back to Agile Games again. Stay tuned!
 
Tom Woundy
Agile Games 2016 Co-Product Owner
Agile New England President